Skip to main content

Supported Games

DashForge supports games through three paths:

  • Native UDP parser: the game sends telemetry directly to DashForge.
  • DashForge Bridge: a Windows companion reads game/shared-memory telemetry and forwards it to DashForge.
  • DashForge SCS plugin: a native plugin sends truck simulator telemetry to DashForge.

Support Matrix

GameSupport typePlatform notesSetup page
Forza Horizon 6Native UDP parserConfigure the game to send UDP telemetry to the DashForge device IP and port.UDP Setup
F1 24Native UDP parserEnable UDP telemetry in the F1 game settings.UDP Setup
F1 25Native UDP parserEnable UDP telemetry in the F1 game settings.UDP Setup
Euro Truck Simulator 2DashForge SCS pluginInstall the SCS plugin on macOS or Windows, then select the ETS2 profile.ETS2 / ATS Setup
American Truck SimulatorDashForge SCS pluginInstall the SCS plugin on macOS or Windows, then select the ATS profile.ETS2 / ATS Setup
Assetto CorsaDashForge BridgeRun DashForge Bridge on the Windows gaming PC and forward telemetry to DashForge.DashForge Bridge
Assetto Corsa CompetizioneDashForge BridgeRun DashForge Bridge on the Windows gaming PC and forward telemetry to DashForge.DashForge Bridge
Custom UDP game or toolJSON custom profileImport a JSON telemetry profile when the game or tool sends a known binary UDP packet.Custom Game Profiles

Supported Games Profile Picker

Quick Setup By Game

Forza Horizon 6

  1. Select Forza Horizon 6 in Settings > Telemetry.
  2. Enable DashForge UDP listener.
  3. Enable UDP telemetry in the game.
  4. Set the destination IP to the DashForge device IP.
  5. Use the same port shown in DashForge.

F1 24 / F1 25

  1. Select F1 24 or F1 25 in Settings > Telemetry.
  2. Enable DashForge UDP listener.
  3. In the game, enable UDP telemetry.
  4. Send telemetry to the DashForge IP and port.
  5. Keep the packet format matched to the selected game version.

Euro Truck Simulator 2 / American Truck Simulator

  1. Install the DashForge SCS plugin in the game's plugins folder.
  2. Configure the plugin host, port, and rate_hz.
  3. Select Euro Truck Simulator 2 or American Truck Simulator in DashForge.
  4. Enable DashForge UDP listener.
  5. Start driving and confirm the packet counter increases.

Assetto Corsa / Assetto Corsa Competizione

  1. Run DashForge Bridge on the Windows gaming PC.
  2. Select the matching Bridge source.
  3. Set Bridge host output to the DashForge device IP.
  4. Set Bridge port to the DashForge UDP listener port, usually 8000.
  5. Start the Bridge and confirm packets in DashForge.

What Each Support Type Means

Support typeWhat DashForge receivesBest for
Native UDP parserGame telemetry packets directly from the game.Lowest setup complexity when the game supports UDP.
DashForge BridgeRaw telemetry forwarded from a Windows companion app.Windows simulators that expose shared memory instead of direct UDP.
SCS pluginTelemetry emitted by the official SCS Telemetry SDK plugin.ETS2 and ATS on macOS or Windows.
Custom profileBinary UDP packets decoded through a user JSON profile.Community games, tools, prototypes, and custom simulators.

If A Game Is Not Listed

You can still test it if the game or tool can send UDP packets with a stable binary format:

  1. Capture or document the packet layout.
  2. Create a JSON profile.
  3. Map only a few fields first: speed, RPM, gear, throttle, brake.
  4. Import the profile in DashForge.
  5. Use Data to confirm each mapped field.

See Custom Game Profiles.