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Getting Started

DashForge is a telemetry dashboard builder for racing games and sim racing setups.
This page gets you from a fresh install to a working live dashboard.

For a full walkthrough, follow the Complete User Tutorial.

Requirements

  • macOS or iOS
  • A supported racing game
  • UDP telemetry enabled in-game
  • Optional: DashForge Bridge for Windows games and game control
  • Optional: DashForge Lab for local simulation and testing

Choose Your Setup

SituationStart with
You want to know whether your game is supportedSupported Games
The game can send UDP telemetry directlyUDP Setup
The game is Assetto Corsa or ACC on WindowsDashForge Bridge
The game is Euro Truck Simulator 2 or ATSSCS plugin setup
You only want to test DashForgeDashForge Lab
You want hardware outputFinish telemetry first, then open Device Packet Output

Launching DashForge

Open the app and go to Dashboard. The top bar shows:

  • selected game profile
  • live/replay/off state
  • packet count
  • UDP listener state
  • recording and buffer controls

Getting Started Dashboard Header

First Five Minutes

  1. Open Settings > Telemetry.
  2. Select your game profile.
  3. Enable the UDP listener.
  4. Start the game telemetry output.
  5. Return to Dashboard and confirm the packet counter increases.
  6. Open Edit.
  7. Add Race Control, Circuit Info, and Inputs.
  8. Save the dashboard.

If the counter does not increase, fix telemetry before tuning widgets. Dashboards are much easier to debug once live packets are confirmed.

Enabling UDP Telemetry

UDP telemetry must be enabled inside your racing game settings.

Typical configuration:

SettingValue
TelemetryON
UDP OutputON
IP AddressYour device IP
PortDashForge listening port

If the game runs on another computer, use the DashForge device IP address. If the game and DashForge run on the same Mac, use 127.0.0.1 when the game supports it.

Building Your Dashboard

DashForge allows you to create fully customizable telemetry layouts.

You can:

  • add widgets
  • move widgets
  • resize widgets
  • duplicate widgets
  • create multiple pages
  • apply themes
  • import templates
  • edit dashboards from the local Web Builder

Getting Started Edit Mode

Recommended first dashboard:

WidgetWhy
Race Control or Analog Race ControlMain speed/RPM/gear view
Circuit InfoLap and position context
InputsThrottle, brake, clutch and steering sanity check
Fuel Status / Battery StatusResource awareness when supported

Widgets and Premium

Some advanced widgets require the Premium Widgets Pack.

Premium widgets include:

  • Race Control
  • Analog Race Control
  • Vehicle Balance
  • G-Force Radar
  • Drift Tyre HUD
  • Multi Trace
  • Live Trace
  • Car Dynamics
  • Braking Coach
  • Corner Coach

Fuel Status, Battery Status, Telemetry Graph, Action Button, Text, Image, Sticker, and Telemetry Tile are standard widgets.

For the full catalog, see the Widget Reference.

Recording & Replay

DashForge can record telemetry sessions for later analysis.

To start recording:

  1. Open Replay.
  2. Start live telemetry.
  3. Press Record.
  4. Stop recording when you have a useful sample.

Recorded sessions can later be replayed inside the app.

DashForge stores the game profile in each recording. Replay automatically uses that parser even when another live game is currently selected.

To organize several recordings and generate a track trace with driving events, see Sessions and Analysis.

Recommended first test:

  1. Record 30 seconds of live telemetry.
  2. Stop recording.
  3. Replay the file.
  4. Create a session from it.
  5. Run analysis.

Multiple DashForge Devices

DashForge can discover nearby DashForge apps and securely share dashboards, recordings, and complete session packages. Incoming data is transferred only after the receiving device confirms.

See Network Discovery and Sharing.

Optional Integrations

  • Use DashForge Bridge for Assetto Corsa/ACC shared memory and Windows game-control commands.
  • Use Action Buttons for dashboard controls.
  • Use Device Packet Output for ESP32, Arduino, serial, UDP, shift lights, and custom displays.
  • Use Bass Shakers for tactile feedback.
  • Use Wind Simulator for cockpit fans.
  • Use Settings > Web to edit dashboards from a browser on the local network.
  • Use Settings > AI to expose DashForge commands to MCP-compatible AI tools.

Need Help?

If something looks wrong, use this order:

  1. Check Data to confirm the field exists.
  2. Check Replay to record and reproduce the issue.
  3. Check the performance overlay if FPS or CPU looks wrong.
  4. Check the relevant setup page below.