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Import / Export

DashForge supports dashboard, recording, session, and asset import/export.

This system allows users to:

  • backup telemetry setups
  • share dashboards
  • transfer layouts between devices
  • distribute community templates
  • restore complete cockpit configurations

Exporting Dashboards

To export a dashboard:

  1. Open the Dashboard library
  2. Select a dashboard
  3. Click on Export icon

DashForge generates an export package containing:

  • dashboard layout
  • widget configuration
  • styles and themes
  • associated assets

Import Export Dashboard Export

Dashboard Export Format

Dashboards are exported as JSON-based packages.

Example structure:

{
"name": "Night Drift Setup",
"theme": "amoled",
"widgets": [
{
"type": "speedometer",
"x": 120,
"y": 80
}
]
}

What Is Included

Dashboard exports may contain:

ItemIncluded
Widget layoutYes
Widget stylesYes
Dashboard themeYes
Premium widget referencesYes
Images / assetsOptional
Replay filesNo

Importing Dashboards

To import a dashboard:

  1. Open the Dashboard library
  2. Choose Import
  3. Select a compatible dashboard file

Imported dashboards automatically restore:

  • layout
  • widget positions
  • sizing
  • theme
  • styles
  • telemetry bindings

Dashboard Compatibility

Older dashboard versions may not support:

  • newer widgets
  • premium widgets
  • future telemetry systems

DashForge attempts to preserve unsupported widgets when possible.

Recording Files

Recordings use the .dfrec extension. They contain raw packet payloads, packet timing, the game profile identifier, and optional metadata such as notes.

You can import, export, rename, annotate, delete, replay, or peer-share a recording from the Replay library. Imported recordings refresh the list automatically.

Session Packages

Sessions use .dfsession internally. Exporting or sharing a session creates a portable .dfsessionpkg containing the session document, cached analysis, and every linked .dfrec that is still available.

The receiving app restores relative recording links and refreshes both Sessions and Replay.

Share With Another DashForge

Dashboards, recordings, and session packages can be sent to a discovered peer. The receiver must accept before the payload is downloaded.

See Network Discovery and Sharing.

Premium Widgets

Some imported dashboards may require:

  • Premium Widgets Pack
  • specific telemetry fields
  • compatible game profiles

Assets

DashForge keeps dashboard images in a local Asset Library.

Assets can be used by:

  • image widgets
  • sticker widgets using Image
  • custom page backgrounds

Open Dashboard > Library > Assets to import, preview, copy names, rename unused assets, delete unused assets, or clean all unused files. Imported assets keep their original filename when possible; duplicates receive a numbered suffix. Dashboard exports automatically include the assets referenced by the exported dashboard.

Import Export Assets Manager

Asset packs can also be installed from the in-app Store. Public packs are published next to the documentation templates:

/templates/assets/

An asset pack index item can point to one image or multiple image files. Supported formats are PNG, JPG, HEIC and WebP.


Community Templates

Community dashboard templates are available in:

/templates/dashboards/

Users can:

  • share racing HUDs
  • create themed dashboards
  • distribute telemetry setups
  • build game-specific cockpit layouts

Recommendations

For the best compatibility:

  • export dashboards after major edits
  • backup templates regularly
  • test imported dashboards before competitive sessions
  • keep game profiles updated

Backup Recommendation

It is recommended to periodically backup:

  • dashboards
  • templates
  • replay sessions
  • custom game profiles

especially before updating the app.


Content Store

DashForge 1.1.0 includes a built-in content store for dashboard templates, game profiles, sample replays and asset packs. Installed content uses the same compatibility and import paths as manually selected files.