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Widget Reference

DashForge widgets are the building blocks of a dashboard page. Each widget reads the normalized telemetry model, so the same layout can work with live UDP, recordings, replay, and supported custom profiles.

This page mirrors the widget list implemented in DashForge 1.1.0. If a value shows 0, --, or stays empty, open Data and check whether the selected game or profile exposes the required telemetry field.

How To Read This Page

ColumnMeaning
WidgetName shown in the Add Widget panel
AccessStandard is available to everyone. Premium requires the Premium Widgets Pack.
Default sizeInitial grid size when the widget is added
Best forThe quickest way to decide whether it belongs on a page
PreviewScreenshot of the widget in a real dashboard

Widgets Add Panel

Vehicle Widgets

WidgetPreviewAccessDefault sizeBest for
SpeedSpeed widgetStandard6x3Large speed readout for clean race pages.
RPM BarRPM Bar widgetStandard12x2Wide engine RPM strip and redline awareness.
GearGear widgetStandard3x3Current gear as a large standalone tile.
Engine StatsEngine Stats widgetStandard12x2Power, torque, boost, RPM, and fuel-style engine telemetry.
Fuel StatusFuel Status widgetStandard4x3Combustion fuel level, stint awareness, and compact fuel bars.
Battery StatusBattery Status widgetStandard4x3ERS, hybrid, EV, or energy-store status when the game exposes it.
Race DialRace Dial widgetStandard5x5Combined speed, RPM, and gear dial for classic cockpit pages.

Fuel Status

Use Fuel Status when the profile exposes fuel, fuel-in-tank, fuel capacity, or fuel-lap fields. The widget can be shown as a full card, minimal readout, horizontal bar, or vertical bar depending on available space.

Battery Status

Use Battery Status for F1 ERS, EV battery, hybrid energy store, or any mapped energy field. The compact modes are useful on small pages where the full card is too visually heavy.

Input Widgets

WidgetPreviewAccessDefault sizeBest for
InputsInputs widgetStandard12x3Throttle, brake, handbrake, clutch, and steering visualization.

Use Inputs while testing hardware, tuning pedal discipline, or checking parser normalization. It is also a good debug widget when telemetry appears inverted or clamped.

Timing Widgets

WidgetPreviewAccessDefault sizeBest for
Circuit InfoCircuit Info widgetStandard4x2Lap number, race position, current/last/best timing summary.
Lap DeltaLap Delta widgetStandard4x3Delta, trend, and lap timing hints during live or replay driving.

Circuit Info is usually a first-page widget. Lap Delta fits better on a race or analysis page where timing context matters more than raw speed.

Racing HUD Widgets

WidgetPreviewAccessDefault sizeBest for
Shift LightShift Light widgetStandard6x2RPM shift timing and redline alert.
Race ControlRace Control widgetPremium7x6All-in-one speed, RPM, gear, throttle, brake, and steering HUD.
Analog Race ControlAnalog Race Control widgetPremium7x5Fully customizable analog speed/RPM dashboard.
Race EngineerRace Engineer widgetPremium4x4Prioritized driving messages and engineer-style calls.
Shift AdvisorShift Advisor widgetPremium4x3RPM-based upshift timing guidance.

Race Control

Race Control is the fastest way to build a readable first dashboard page. It combines speed, RPM, gear, and inputs in one large card.

Analog Race Control

Analog Race Control is the most customizable speed/RPM widget. It supports speed-only, RPM-only, or dual display; dial shapes; needle styles; tick density; redline band visibility; digital value placement; colors; and transparent or styled dial backgrounds.

Widgets Race Control

Tyre And Grip Widgets

WidgetPreviewAccessDefault sizeBest for
TyresTyres widgetStandard12x3Tyre temperatures, slip, pressure, and basic tyre state.
Drift Tyre HUDDrift Tyre HUD widgetPremium5x5Drift angle, rear tyre stress, and grip status.
Grip WindowGrip Window widgetPremium5x4Tyre temperature, slip, and grip confidence.

Use these widgets only when the game exposes enough tyre data. Some titles expose temperature but not detailed slip or pressure; in that case the widget still loads, but some fields may stay empty.

Dynamics Widgets

WidgetPreviewAccessDefault sizeBest for
Motion StatsMotion state widgetStandard12x3Raw motion, G-force, yaw, pitch, and roll diagnostics.
G-ForceG-Force widgetStandard4x3Simple lateral and longitudinal G visualization.
G-Force RadarG-Force Radar widgetPremium5x5Inertial G-force radar with motion trail.
Vehicle BalanceVehicle Balance widgetPremium5x4Understeer, oversteer, tyre stress, and handling balance.
Car DynamicsCar Dynamics widgetPremium5x53D-style vehicle behavior visualization.

Dynamics widgets are useful for driving analysis, setup testing, and replay review. They are more sensitive to noisy parser data than basic speed or gear widgets, so verify motion fields in Data if they look wrong.

Analysis And Coaching Widgets

WidgetPreviewAccessDefault sizeBest for
Telemetry GraphTelemetry Graph widgetStandard6x4Live graph for a single telemetry channel.
Multi TraceMulti Trace widgetPremium7x4Multi-channel trace for throttle, brake, steering, RPM, and speed.
Live TraceLive Trace widgetPremium7x5Live driven path, event markers, and coaching events.
Braking CoachBraking Coach widgetPremium5x4Brake pressure, release, and stability feedback.
Corner CoachCorner Coach widgetPremium5x4Entry, apex, and exit advice.
Consistency MeterConsistency Meter widgetPremium5x4Smoothness, repeatability, and driving consistency score.
Setup FeedbackSetup Feedback widgetPremium5x4Setup direction inferred from live handling symptoms.
Pace ComparePace Compare widgetPremium6x4Current pace compared with a recent rolling baseline.
Track Map ProTrack Map Pro widgetPremium7x5Trace heatmap with event and speed zones.

Live Trace

Live Trace uses the same analysis engine as sessions. It tracks path samples, events, and detail cards while the widget is visible. For performance, keep this on analysis pages or only one active page at a time.

Widgets Analysis Premium

Coaching Widgets

The coaching widgets are opinionated helpers. They are best used after confirming that speed, brake, throttle, tyre, and motion fields are mapped correctly for the selected game.

Data Widgets

WidgetPreviewAccessDefault sizeBest for
Telemetry TileTelemetry tile widgetStandard3x1Compact tile for any mapped telemetry value.

Telemetry Tile is the fastest way to debug or expose one specific field. Use it for custom game profiles, hardware testing, or niche values that do not need a dedicated widget.

Controls Widgets

WidgetPreviewAccessDefault sizeBest for
Action ButtonAction Button widgetStandard3x1Triggering DashForge actions, Bridge commands, or game controls.

Action Button can start recording, save the live buffer, toggle UDP, or send a Bridge command. Bridge commands can simulate keyboard, mouse, Win32, or gamepad style inputs through DashForge Bridge.

Action Button also supports button-box skins:

  • Capsule
  • Push Button
  • On / Off
  • Start Engine
  • Rocker
  • Toggle Lever

Use skin colors and label placement to build readable control panels. Toggle skins keep a local visual state for Bridge commands, but they do not confirm the real state of the game.

Media Widgets

WidgetPreviewAccessDefault sizeBest for
ImageImage widgetStandard4x3Imported logos, custom plates, sponsor graphics, or cockpit decoration.
TextText widgetStandard4x2Static labels or telemetry-linked text.
StickerSticker widgetStandard2x2Preset stickers, SF Symbols, emoji, or imported image overlays.

Media widgets are useful for dashboard organization. Sticker can use built-in presets, an SF Symbol name, text/emoji, or an imported asset from the dashboard Asset Library. PNG files dropped on the dashboard are imported as Sticker widgets. Keep media light on driving pages and use it more freely on presentation or streaming layouts.

Complete Widget Checklist

DashForge 1.1.0 currently documents all implemented widget types:

CategoryWidgets
VehicleSpeed, RPM Bar, Gear, Engine Stats, Fuel Status, Battery Status, Race Dial
InputsInputs
TimingCircuit Info, Lap Delta
RacingShift Light, Race Control, Analog Race Control, Race Engineer, Shift Advisor
TyresTyres, Drift Tyre HUD, Grip Window
DynamicsMotion Stats, G-Force, G-Force Radar, Vehicle Balance, Car Dynamics
AnalysisTelemetry Graph, Multi Trace, Live Trace, Braking Coach, Corner Coach, Consistency Meter, Setup Feedback, Pace Compare, Track Map Pro
DataTelemetry Tile
ControlsAction Button
MediaImage, Text, Sticker

Choosing Widgets For A Page

For a race page, start with Race Control or Analog Race Control, then add Circuit Info, Fuel Status, Battery Status, and one compact input or shift widget.

For an analysis page, use Live Trace, Telemetry Graph, Multi Trace, tyres, and one or two coaching widgets.

For a hardware or stream page, use Action Button, Telemetry Tile, Inputs, and simple media widgets to label controls.

Performance Tips

  • Keep high-frequency visual widgets such as Live Trace, Multi Trace, G-Force Radar, and Car Dynamics on separate pages when FPS matters.
  • Prefer compact bar modes for fuel and battery on small displays.
  • Use Telemetry Tile instead of a full widget when you only need one value.
  • Keep decorative Image and Sticker widgets behind telemetry widgets by using a lower z-index when building layered dashboards.
  • If a widget looks wrong, check the field in Data before assuming the widget itself is broken.